Maquette makes it possible by twisting the world into itself recursively in an MC Escher-esque fashion. But we’ll leave that one for you to solve unless you need our help! Give us a shout in the comments if you’re after any other solutions, and we’ll do our best to help. 413.76 Add to Cart About This Game Maquette is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge.
#Maquette puzzle game how to#
Now that you’ve learned how to solve the key puzzle in Maquette, next up you’ll find a puzzle involving houses on a grid. If you’re having trouble with the images above, check the gfycat below to see the solution in action. If you’ve adjusted the key sizes prior to starting, you might need to rearrange them a bit, but only this hidden room will give you the key required to progress. In this room replica you’ll be able to grab a key of the correct size to open the locked door. Up top is where you’ll find the third, intermediate room size (look for the ring of candles) which is scaled between the largest and middle ones. If you can’t jump onto and walk up the key, realign it to be less severely angled in the other room. It should be lying in such a way to create a ramp up to a hidden area on a higher level. Head to the center of the world and you'll feel like a giant, towering over. Maquette is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge.
#Maquette puzzle game full#
MAQUETTE makes it possible by twisting the world into itself recursively in an MC Escher-esque fashion. Puzzle game Maquette was first revealed in 2011 at the Game Developers Conference’s Experimental Gameplay Workshop, a place for developers to showcase new ideas that aren’t quite full games yet. Next, return to the previous, largest room to find a giant version of the key. MAQUETTE is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge. Place it such that it’s resting on the side of the left wall (when facing the locked door), forming a ramp up to the edge. In the room containing two keys, pick up the key from the right (medium size) room key and carry it to the left (smaller) room.
To access this, you’ll need to create a ramp on the side of the room.
You’ve got access to three room copies in which to change the size of the key, but are missing the fourth room which will produce the size you need. The key (har har) to solving the key puzzle in Maquette’s The Spiral chapter is understanding what’s missing.
Maquette: Key puzzle solution - The Spiral In this guide, we’ll take you through how to solve the key puzzle in Maquette so that you can progress to the next stage of the game and story. The Spiral chapter of Maquette contains a particularly fiendish key puzzle that can leave you stumped for hours if you don’t figure out its sneaky solution.